The phrase “I am not the user” comes out of my mouth a lot. I don’t mean that I think it, or that I use it in some abstract way as a guiding principle. I mean I actually say it out loud so that I and people around me hear it.
It is very easy, when a problem has been posed to us, to start generating ideas. We talk about them, we interrupt each other with our own improvements on someone else’s idea, we draw visualizations of them on bits of paper and hold those up to our web cameras. We go on and on building these castles of interfaces and because we invented them, because we believe we have ‘solved’ a problem by them, we fall in love with them in a little way and want to see them built. And presumably bask in the glow of appreciation from our clients and customers.
But I am not the user—we are not the user. Even when we have substantial research and accumulated knowledge about those who use our products, we still don’t know everything about them or about how their day flows. We don’t know what interruptions they are subject to, or what they do when they have limited information but still need to face down the problem we are trying to solve.
Calling myself—and us—back to remember the limits of our own knowledge is important. “I am not the user” so although I think this is a pretty good idea to solve the problem we were given, how can we know that it is a good idea? What questions do we still need to ask? What further research should we do to prove our hypothesis that this is a good solution?
I recently read an article critical of the design thinking phrase “How might we:” The most popular design thinking strategy is BS (Wang, Tricia. Fast Company, June 28, 2021). The “how might we” construct is followed by a problem summary, and that prompt—for instance “how might we make it easier for users to navigate to a dashboard?—is used to spark a brainstorm or conversation.
That article is what inspired this blog post. In the article, Wang points out the ease with which the ‘we’ in ‘how might we’ becomes only the people in the conversation, and thereby minimizes or even ignores the reality of the people for whom ‘we’ are trying to solve a problem. In the worst cases, Wang asserts, the ‘we’ becomes only middle-aged, male, white corporate leaders.
Changing who the ‘we’ is, by adding more diversity of opinion, experience, age and whatever elements are relevant to the problem can help, of course. And since most of us product managers, user experience thinkers, developers, directors and VPs don’t spend our days doing what our customers do, adding those customers to the ‘we’ through additional conversations, research and exercises like a design studio collaboration and usability testing is very helpful, maybe even critical.
And that’s the power of saying “I am not the user, we are not the user:” it reminds us (me) very succinctly that “we” must be careful in exercising our power to decide what our users see and do on our product, website or application. We must ask the actual users if our ideas solve their problem.
For a more intellectual take on this, see Nielsen/Norman Group’s blog post You Are Not the User: The False-Consensus Effect (October 2017) or the article in Journal Of Experimental Social Psychology: L. Ross, D. Greene, P. House. 1977. The “False Consensus Effect”: An Egocentric Bias in Social Perception and Attribution Processes.

